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Would it be possible to use rust-gpu with something like renderdoc eventually to be able to debug GPU programs in Rust like it supports debugging GLSL or HLSL ones?
You can already use renderdoc to debug rust-gpu output, it even includes all the source code and line information if you compile with SpirvMetadata::Full (wow that naming is pretty bad):
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nazar-pc commentedon Nov 18, 2025
Related: #396
Firestar99 commentedon Nov 26, 2025
You can already use renderdoc to debug rust-gpu output, it even includes all the source code and line information if you compile with
SpirvMetadata::Full(wow that naming is pretty bad):rust-gpu/crates/spirv-builder/src/lib.rs
Lines 155 to 167 in b3eda4d