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I added the lines to manifest.json but when I go to start the project I get the error.
"An error occurred while resolving packages: Project has invalid dependencies:
com.microsoft.msbuildforunity: package [com.microsoft.msbuildforunity@0.9.1] cannot be found..."
Like wise if I continue past this I have the error in the unity log of.
"An error occurred while resolving packages:
Project has invalid dependencies:
com.microsoft.msbuildforunity: Package [com.microsoft.msbuildforunity@0.9.1] cannot be found
A re-import of the project may be required to fix the issue or manual modification of [manifest.json path]"
As this package is needed for holographic emulation and isn't showing up in the package manager this bug is breaking many things for me.
When the prompt says it can't import, click continue. Then when unity opens, open the package manager, and select the actually existing version of this package. (The package version in the docs seems to be wrong)
Got into the same issue as this:
Use this as dependency instead: "com.microsoft.msbuildforunity": "0.9.2-20200131.11"
This is the latest version as of this writing.
Activity
KuraiAndras commentedon Aug 7, 2020
When the prompt says it can't import, click continue. Then when unity opens, open the package manager, and select the actually existing version of this package. (The package version in the docs seems to be wrong)
midnightcigarettes commentedon Sep 9, 2020
Got into the same issue as this:
Use this as dependency instead:
"com.microsoft.msbuildforunity": "0.9.2-20200131.11"This is the latest version as of this writing.
Fix the latest version of MSBuildForUnity according to this issue:
Fix README.md to point to the latest release of the MSBuildForUnity (#…