game-porting-toolkit
Here are 68 public repositories matching this topic...
Game Console Dev Guide. Learn to develop games for Xbox Series X|S, PlayStation 5, Nintendo Switch, Steam Deck, and Apple Silicon. Developing with Unreal Engine 5, Unity, Godot Engine, and Blender.
-
Updated
Jan 4, 2024 - C++
Run Windows games and Windows applications on MacOS Silicon with MetalSharp. https://www.metalsharpmac.com/
-
Updated
Oct 18, 2026 - C
Run the Windows version of Steam on macOS Sonoma or Sequoia with Apple's Game Porting Toolkit
-
Updated
Jan 6, 2026
a command-line game launcher for the Game Porting Toolkit
-
Updated
Jun 22, 2023 - C#
CANCELLED - please play Lost Odyssey Recomp: https://github.com/freefrank/LostOdysseyRecomp
-
Updated
Oct 18, 2026 - C
Steam for macOS, as a real Mac app: the Windows Steam client runs hidden in a Wine bottle; everything you see and touch is native
-
Updated
Oct 19, 2026 - Swift
Tutorials, Docs, Information about Gaming on macOS using game-porting-toolkit announce at the WWDC 2023. Play Windows game on MacOS
-
Updated
Jun 10, 2023
Fast, native, open-source launcher for running Windows Steam games on Apple Silicon Macs.
-
Updated
Sep 30, 2026 - Swift
Mac Gaming Uncle — a permanently noncommercial project making Windows gaming on Mac as simple as SteamOS.
-
Updated
Oct 11, 2026 - Swift
Free, open-source game launcher toolkit for Apple Silicon Macs. Set up Battle.net, Steam, Epic and GOG with separate Wine environments, Mac launch shortcuts and documented compatibility.
-
Updated
Oct 17, 2026 - Python
Record run as a Diablo on MacOS(M1, M2)
-
Updated
Jan 18, 2024 - Shell
The original Wine-NTsync userspace macOS prototype did not prove reliable enough for real-world use. Development therefore moved to WFUSync, a new correctness-first implementation designed specifically for Wine on macOS.
-
Updated
Aug 12, 2026
AI-powered tool to run old Windows games on macOS via Wine — automatic configuration, no manual setup. Supports Apple Silicon and Intel.
-
Updated
May 5, 2026 - Swift
Unofficial Apple GPTK toolkit for Elden Ring on Mac with Seamless Coop and Steam support
-
Updated
Jun 22, 2026 - Swift
Unofficial macOS launcher for ReSkate (skate.) on Apple Silicon. One-click setup of Wine 11, Apple GPTK and Windows Steam for multiplayer, then play from a native SwiftUI app.
-
Updated
Oct 19, 2026 - Swift
Playdock - a Mac dashboard for Windows games you run through Wine, built on the Sikarugir engine. Steam-first library, custom game imports, 7 real per-skin layouts, full controller support.
-
Updated
Oct 12, 2026 - Swift
Add this topic to your repo
To associate your repository with the game-porting-toolkit topic, visit your repo's landing page and select "manage topics."