A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...
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Updated
Jan 10, 2018 - Java
A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...
A Third Person Shooter demo made with jMonkeyEngine.
Volumetric Lighting library for JMonkey Game Engine
Usage examples for Jada doclet, an extensible Javadoc doclet combining an arbitrary doclet with multiple pre/post-processors to transform its output in more flexible and convenient ways
Extensible Javadoc doclet combining an arbitrary doclet with multiple pre/post-processors to transform its output in more flexible and convenient ways
Simulation Capsules: CFD results distilled for large language models. Spec, example capsules, STAR-CCM+ macros and tools behind a 10-part tutorial series, plus Side Runs articles.
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