最全面的游戏开发技术图谱(Game Development Map)。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。
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Updated
Oct 17, 2026 - Python
最全面的游戏开发技术图谱(Game Development Map)。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。
A collection of procedural drawing material samples for Unreal Engine (UE5). Useful for learning technical art and for reference in your projects.
Qt 3DViewer is a user-friendly 3D model viewer powered by Python, PyQt, OpenGL, and ModernGL, supporting multiple file formats developed by Alon Rubin.
OSL to GLSL converter
The SSRT (Screen Space Ray Tracing) shader is a custom shader for the EEVEE render engine in Blender. It simulates light bouncing using screen space data, allowing for more realistic reflections and lighting in real-time.
Minecraft as a real-world hologram. No glasses required.
Texture packing for HDRP Mask Map and Detail Map
Experimental open-source compatibility research for running DLSS Neural Rendering workloads on AMD RDNA2/gfx1030. Includes ISA translation, host emulation, proof-oriented validation, and bounded hardware testing. Early development: no end-to-end game frame yet.
A TouchDesigner framework for constructing raymarching shaders using COMP networks.
Free Maya VAT baker: bake skinned mesh, blend shape & deformer animation into Vertex Animation Textures (PNG+JSON+FBX) for Unreal, Unity & WebGL. No Houdini required.
Learn pyglet by making simple games
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